Introduction
There are many ways to teach a motion offense. That's because there are a multitude of
ways to run one. The appeal of the motion is that you can configure it to your team. It
can be a very free style, read and react approach or just limited to a few things that
your team has had time to work on. Now, the ofense shown below is really just the latest
in the evolution of the motion offense that I have developed over the last 14 years. If
you have a very young and/or inexperienced team, read the article, Easy Offensive Sets. It has simple patterns that lay a good
foundation for learning a basic motion. If your team is past that stage, try Coach Jordan's Motion Offense, which is what my teams have run for
the past few seasons. If you want just a little more, read on.
The play pattern below is what I am planning to implement this coming season. With its
strong-side, weak-side concepts, I expect to use it against both m2m and zone
defenses. If your team could use a semi-structured pattern that creates a steady
stream of read and react opportunities, then it may work well for you.
Before you can run a motion offense, though, you will need to break this offense down
into each and every component. I firmly believe in working on the elements separately.
Training your players to run around in an organized fashion will not help you. They may
look good as they go from point A to point B, but they won't be scoring any points. In
fact, once an opponent figures out your pattern, they will disrupt it. Without rehearsing
the basic elements and understanding the various counters to defensive adjustments, your
motion offense will be stuck and motionLESS.
Prerequisites
Here is a list of team and individual skills your players must know to run this
offense. Even if you believe your players have these skills, drill them often, even more
than you practice running the offense itself. TIP: Put a post player in
all your layups drills. Instead of just running two lines and making layups, have the
shooting line pass to a post who feeds the ball back as the shooter cuts to basket.
- Getting the wings open for a pass
- Passing to a post; receiving a pass from the wing
- Give and go between a wing and a post player
- Pick and roll
- Backdoor cuts
- Setting screens
- Low and High Post moves to the basket
- Perimeter players able to use screens to get shots
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Strong-Side, Weak-Side
They key to this offense is establishing a strong side. In diagram 1, it is obvious
that one side of the floor is "over-loaded" with four players on the right half
of the floor. The immediate advantage to this is that the zone defense will be outnumbered
on the right half of the court. If the opponent is playing m2m, you already have an
offensive player on the weak side isolated for 1:1 opportunities.
Notice how the point guard, B1, is biased to the right. B1 is aligned with B4 and B5
(in the green oval). This spacing emphasizes the overload. It also gives more room for
your weak side player, B3. You'll see later on how we will use the open area.
During the offensive movement, if the patter breaks down, you can reset by returning
the ball to the point. The posts align with the point to recreate the strong side. Its an
easy reset strategy.
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Post Movement
Its a good idea to study the movement of the post players for a moment. The post
players must strictly adhere to a few rules to maintain floor balance. Both posts players
play high and low depending on where the ball is passed. The pattern shown here will
greatly reduce the distance they move. This is important as they need to keep up with the
ball movement.
Here are the post rules:
- Posts always follow the ball side to side
- Each post has his own block and never uses the other post's block. In diagram 2, B5 uses
the right low block. His only options are to go up and over or to the corner. Basically,
he is responsible for the right half of the floor.
- The diagonal cut from the free throw line to the low block is a shortcut to be used only
when it is urgent to get to either place.
- If the ball is passed to the point for a reset, the post align vertically to establish
the strong side.
- The high post should follow the ball in such a way as to create a direct line from the
ball, through her, to the basket.
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More Post Movement
Now, let's look at the other post player, B4. The movements are exactly the same but as
seen in a mirror. When the ball comes the left side of the floor, B4 becomes the primary
post player. All the post rules are the same for both B4 and B5.
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Starting the Strong Side Pattern
I will try to show the various options as we work through the pattern. The pattern
itself is very simple, but at every stage there are all the basic give and go, pick and
roll, and backdoor cuts available if the defense decides to get proactive. At first, just
teach the pattern and allow no shots. The players will quickly get comfortable with the
movement and then they can start to concentrate on the details that make it effective.
In diagram 4, The point passes to the strong side wing. If you are playing against a
zone, this is definitely the best way to start the play. whenever a point passes to a wing
- ALWAYS - ALWAYS - ALWAYS - she sets a screen away for the weak side wing, B3. I must
emphasize strongly that whenever your perimeter players pass, they MUST MOVE! If they pass
and then stand, your motion becomes motionless and it will not work.
Once B2 has the ball, there are four pass options:
- Watch for B3 coming off the screen set by B1. You may have a nice jumper at the free
throw line.
- The best choices are the passes to either B4 or B5 in the post positions. If you can get
the ball to a post, pass then cut to either the basket or to an nearby open area. The post
will have the choice of returning the ball or making a move to the basket himself.
- If a pass from B2 to B3 or to either post isn't safe, B5 pops out to the corner on the
ball side. This is the safest pass and it allows for the motion to continue.
- If none of the above is available, the defense is really doing a good job. Return the
ball to the point and reset. The point can simply dribble to the left side of the floor.
Then, by the post rules, the posts must follow and now you have an overload on the left
side.
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The Basic Pass and Cut
The easiest (and therefore most common) play is the pass from the wing to the corner
post. B3 cuts to the basket and then to the weakside wing if she doesn't get the pass from
the corner post. Make sure the players make sharp changes in directions when they cut. If
their path is a lazy curve, they will never be open, The key is to make sudden changes
that give you a momentary advantage over the defender.
Notice that the perimeter players B1 and B3 must move towards the ball and fill the
vacancy left by B2. This method of filling holes to maintain court balance is an essential
habit the all the players must own.
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Ball Reversal
Your players need to become great at this element of the offense. Before B2 has arrived
at his new wing position, B5 needs to get the ball out to B3. B3 passes to B1 who passes
to B2. B3 and B1 must not hesitate. If they stop the progress of the ball to look for a
shot or pass to B4, the play is broken. The ball must get to B2 as quickly as possible.
Many guards hate giving up ownership of the ball and they ruin the reversal by stopping
the flow. If they do this, sit them down until they get the message. This is one of the
biggest problems I have, so maybe you will see this tendency, too.
The reason the ball must get to B2 as quickly as possible is twofold. One, B2 will
often be open for a shot. Two, and more importantly, is the defense is forced to shift
from one side of the floor to the other. This defensive movement is exactly what a smart
offensive team wants to create. The fundamental advantage is that the basketball can be
passed faster than a person can move. Once you get the defense to shift right to left,
repeat the pattern and make them shift left to right. Repeat it again and again. Usually,
in just 3 or 4 iterations, the defense breaks down. One of your players may be
unbelievably open.
The problem is that most teams are too impatient. They will do one reversal or two and
then force something to happen. The key is to break the defense down and then take
advantage. There is no need to force anything unless you have the clock working against
you.
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Closer Look at the Post Movement
The ball has just been reversed to the weak side. B4 follows the ball. B5 fills the
hole. Now you have two high posts. There is a LOT of room for B2 and B4 to work together.
B2 can pass to B4 and cut for the basket. Should this happen, B4 can return the ball,
make a move to the hole, or pass the ball to B1 who would be filling the space left by B2.
In that event, the ball would be reversed again the new weak side on the right of the
court.
However, as you look at diagram 7, it is practically screaming for a pick and roll. B4
can move out a bit, or stay right there, and let B2 bring her defender into the screen.
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Critical Decision Point
Lets say that B2 can't get the ball to B4. B4 drops to the low post position and B5
fills the vacancy. B4 created a vacuum by moving down, so it may be an easy pass to B5
coming towards the ball. If the ball goes to B5, all the same options apply - B5 can shoot
or pass to B2 who is cutting.
Remember, B5 can also kick the ball out to B1 who will be filling the hole left by B2
and reverses the ball to B3 and then to B2 who will then be on the weak side wing.
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Maintaining Continuity
Here B2 has elected to make the safe pass. B4 gets the ball, B2 cuts for the weak side
and B1 and B3 fill the holes.
As you can see, the strong side can be shifted left to right as often as needed. This
is a very simple pattern that is very effective against zones and works against m2m, too.
Make sure the posts understand their paths. If you declare that one player is always
low, then the poor kid must cover both corners as he follows the ball side to side. Its
much easier and gives you a more versatile look if your post players can rotate high and
low yet only cover half the court width.
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| Post Follow the Ball, Stay
Balanced
Make sure the posts understand their paths. If you declare that one player is always
low, then the poor kid must cover both corners as he follows the ball side to side. Its
much easier and gives you a more versatile look if your post players can rotate high and
low yet only cover half the court width.
Movement is the same as Diagram 7, just reversed,
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Exploiting the Weak Side
If you are facing a m2m defense, you may want to use the weakside to take advantage of
that open floor space.
I like this option:
B1 passes to the weak side, and STARTS to pick away, but then changes direction and
goes down the middle. Imagine that you're defending B1 and during the whole game to B1 has
passed and picked away - over and over. A quick, unexpected change of direction and look
who is open.
B4 provides a screen, if needed, for B1.
If B1 doesn't get the ball, she screens for B5, who comes toward the ball. This is a
very promising option if your kids set their screens well. B5 will be open or have a
mismatch against B1's switching defender.
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Exploiting the Weak Side More
If B5 doesn't get the ball, he keeps going and picks for B4.
The only problem here is that B3 is still holding the ball. B3 needs to make a quick
decision and the screening action in the key needs to be hustled along or B3 will get tied
up. B3 must use the dribble wisely. If she picks up her dribble too soon to look for an
open person inside, she will be vigorously defended, making the pass difficult.
B2 can come to the ball side to help.
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Resetting the Weak Side
Its no big deal if the weak side option doen't work. B2 comes over to help. B4 and B5
move to ball side. B1 is already over on the new weak side. You can see in diagram
13 that we now have vertical post alignment again. B3 just needs to pass to B2.
If you look at diagram 12 again, the isolation at B3 provides an opportunity for
driving to the basket. The team must be aware that once a perimeter player drives inside,
the pattern is broken and a reset will be necessary. That's OK. Just make sure your
players drive when they know they will get a shot or a dish. Dribbling around to create a
shot must be discouraged as it kills your offensive flow,
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Alternative Motion Offense
If you'd like to see still another way to run the motion offense, try the Alaska Play. That offense follows four simple rules:
1. If you pass to a wing, you pick away. So when the point passes right, he picks to
his left. That pick allows the left wing to make a cut to the basket or to the ball.
2. If you pass to a post, cut to the basket. If you don't get the ball, go to the weak
side wing spot. The perimeter players adjust to make room.
3. If you pass to the point, reset. Keep spacing balanced.
4. If the perimeter player doesn't pass, that's the signal for the high post to come
out little and run a pick and roll.
Notes: Perimeter players and post players don't switch places. If a post passes to a
wing, he picks away, but he picks for the other post player (its his only choice). If a
post passes to a post, he cuts to the basket then returns to his position on the other
side of the key. That way, balance is maintained. Following are examples of what can
happen.
The Alaska Play doesn't follow any structured pattern, but the players who know the
rules know what will happen next. If you are trying to scout this play as a point A to
point B process, forget it. |
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